Hi everybody. Last week a file suddenly started to fail to print in Rhino PDF. A lot of polylines, some of them even embedded into blocks, are not rendered correctly in PDF, even some of them are break apart. I tried to export the objects into othere files, save small, etc. And nothing worked. The last solution for me was to explode the polylines
Iâm attaching a screenshot showing only some of the poly lines with issues, but it was a big problem, there were many more.
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 24Gb)
.NET 7.0.14
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) HD Graphics 530 (Intel) Memory: 1GB, Driver date: 4-11-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptopâs integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 960M (NVidia) Memory: 4GB, Driver date: 11-13-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 526.98
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPUâs maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-13-2022
Driver Version: 31.0.15.2698
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB
Rhino plugins that do not ship with Rhino
C:\Users\Miguel\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp âNVIDIADenoiser.Windowsâ 0.4.3.0
C:\Program Files\SimLab\Plugins\SimLab 3D PDF From Rhino 6\plugins\SimLabPDFExporter.rhp âSimLab PDF Exporterâ
I would suggest updating to the latest 8.3 service release candidate. Youâll need to change your update frequency in the Rhino Options to get that.
-wim
Hi @wim ⌠Thank you for your time⌠Unfortunately after updating to the latest Service Release Candidate, Iâm still having this wrong PDFs with RhinoPDF. I even made a completely new installation of Rhino. And still failingâŚ
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 24Gb)
.NET 7.0.14
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) HD Graphics 530 (Intel) Memory: 1GB, Driver date: 4-11-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptopâs integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 960M (NVidia) Memory: 4GB, Driver date: 11-13-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 526.98
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPUâs maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-13-2022
Driver Version: 31.0.15.2698
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB
Iâm still having this odd behavior with my drawing. Iâm attaching both the rhino file and a PDF made with Rhino PDF⌠It is a simple polyline, and it is not printed correctly. I have already made a fresh new installation. and nothing. Any suggestions?
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 24Gb)
.NET 7.0.14
Computer platform: LAPTOP - Plugged in [100% battery remaining]
Hybrid graphics configuration.
Primary display: Intel(R) HD Graphics 530 (Intel) Memory: 1GB, Driver date: 4-11-2020 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptopâs integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce GTX 960M (NVidia) Memory: 4GB, Driver date: 11-13-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 526.98
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPUâs maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-13-2022
Driver Version: 31.0.15.2698
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB