Rhino lag and freezing

Hi,

I am using Rhino 7 with Veesus plug in.

With some documents the programme becomes unworkable on due to the lag.
I am primarily using the front view window to draw elevations on a building.
When the point cloud is enable the lag is unbearable but there is still lag when it is disabled.

I have been working on documents (the same way) and most are fine. If I try to re-create the document, the same issue happens.

Any suggestions would be greatly appreciated.

Hi @Survey_Dimensions_Lt,

When you get a chance, run Rhino’s SystemInfo command and post the results into a reply.

Thanks,

– Dale

Hi Dale,
Here is a past of the file contents

Rhino 7 SR34 2023-9-24 (Rhino 7, 7.34.23267.11001, Git hash:master @ a37d83041828484840f2448d5b3e3770e46694f9)
License type: Commercial, build 2023-09-24
License details: Cloud Zoo

Windows 11 (10.0.22631 SR0.0) or greater (Physical RAM: 64Gb)

Computer platform: LAPTOP - Plugged in [100% battery remaining]

Hybrid graphics configuration.
Primary display: Intel(R) Iris(R) Xe Graphics (Intel) Memory: 1GB, Driver date: 3-16-2023 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
Primary OpenGL: NVIDIA GeForce RTX 3050 Laptop GPU (NVidia) Memory: 4GB, Driver date: 9-12-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 537.42
> Integrated accelerated graphics device (shares primary device ports)
- Video pass-through to primary display device

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 9-12-2023
Driver Version: 31.0.15.3742
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB

Rhino plugins that do not ship with Rhino
C:\Program Files\Veesus Point Clouds For RHINO\Veesus.dll “Veesus Point Clouds for Rhino” 2023.3.9730.32757

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Commands.rhp “Commands” 7.34.23267.11001
C:\Program Files\Rhino 7\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 7\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 7.34.23267.11001
C:\Program Files\Rhino 7\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 7.34.23267.11001
C:\Program Files\Rhino 7\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 7\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 7\Plug-ins\RhinoCycles.rhp “RhinoCycles” 7.34.23267.11001
C:\Program Files\Rhino 7\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 7.34.23267.11001
C:\Program Files\Rhino 7\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 7\Plug-ins\Displacement.rhp “Displacement”

easiest test is to disable the veesus plug in to isolate the issue… if rhino speeds up immediately, we know the problem lies with veesus and we need to contact their developer and get them involved.

if not, then we have a rhino problem and we need to dig deeper.

either way we need to figure out where to look first.

go to tools>options>plugins>veesus > and uncheck the enable box. then restart rhino.

any better?

Hi Kyle,

Thank you for your response.

I have disabled the Veesus Plug in and the lag is less but there is still some.

if you pull the 2nd monitor does it speed up? you have 4gb vram which is enough for 1 monitor, but you are 4gb shy for 2 monitors ( system requirement is 4gb per monitor)