Some architectures support upsampling images and take dynamic frames into account. For example:
Similar systems exist for other GPU vendors on Windows. We haven’t implemented this, but are keeping it on our radar for potential performance improvements with dynamic display in the future.
Saw this in another thread… 1.6 million views in 2 weeks probably makes this one of the more popular videos in this thread with the most use of Rhino (even though Fusion360 features more prominently):
This Swiss guy from a start-up that claims to have invented a new minimal surface, mentions Rhino and Grasshopper in the latest 3D Printing Nerd video.
The company is called Spherene as it the minimal surface.
This wonderfully crazy person I think is using a version of Rhino for the Mac, and has almost a million views:
But I just can’t fathom how their design iteration works. Like, if they in the end discovered that they had to change the diameter or pitch of an inner gear, which then has cascading repercussions, how did they do it?
Or did they use something like this and only started in Rhino after all calculations had been done?