Apologies in advance if this isn’t the way of asking for a new feature to be considered.
I have been using Plasticity for a while (I’m sure you are familiar with it) and I’ve quickly got used to relying on great features like matching a target surface angle while extending and trimming automatically, selecting two surfaces and defining the distance to the last selected one, or selecting rounds and chamfers and simply deleting them while having the solid rebuild automatically.
I mentioned a few different features but they all seem to rely on the same self rebuild behavior.
These great features allowed a much more efficient and flexible modeling workflow, and it would be amazing to have them implemented at some point.