In the last two days I have run into an issue where the viewport/display won’t update/change after selecting or running a command until after i rotate the view.
A couple examples
1 I select an object. it appears nothing happens until I rotate then the object shows that it has been selected.
2 - run the mesh command, the command lines says it created the mesh but the mesh is not visible until after I rotate the viewport.
3 - even a simple move command, the object does not appear moved until after I rotate the view.
Oddly I used Rhino this past weekend and it worked fine.
I did try to update my display drives to see if that would fix it but it did not.
I do not recall if there were any windows update since the last time I used it when it did work fine.
I’m running Rhino 4 (yes its old but I only use it for hobby stuff now)
Windows 11
There have been some recent Windows 11 updates. It may have broken something for V4, I don’t have it installed here. What are your video card specifications? Are the drivers updated?
So I looked at a few options for openGL in Rhino.
I found that unchecking the “use accelerated hardware modes” so far has done the trick.
seems to be working.