Rhino crash when using SelName

I have selected a number of holes (curves) of equal diameter, and naming them to same name.
Then trying select them by “SelName” command:
They show up in dito dialogue pane, They are selected fine when highlighted, but Rhino crashes at pressing Done.

Am I our of bounds here or is this a bug ?

This sounds like a bug - can you post the file you used? --Mitch


Enclosing the “test-file” in question.

PS: I will be on travel for 2 weeks from wednesday, and only intermittent
wifi/phone data.

SelName crashes MacRhino5.3dm.zip (22.8 KB)

Hi Johan - this seems to work OK here in 5.3.1, is that the version you have? What version of OSX? 10.12 here.


Hi @johandg-

Thanks for reporting this and submitting a file. Unfortunately, I’m unable to reproduce the crash on my computer with the file you provided. Here are the steps I’m taking…

  1. Launch Rhino for Mac 5.3.1
  2. Open the SelName crashes MacRhino5.3dm.
  3. Run the SelName command.
  4. Select one of the layer and click Done.

No crash on my end.

Can you please post the information from Rhinoceros > About Rhinoceros > More info… > Copy to Clipboard ?

Hi Pascal & Dan,

I use MacRhino 5.3.1
OSX is 10.10.5
I will try update the OSX and test newly.


Software information
Software versions
Rhinoceros version: 5.3.1 (5D193)
IronPython version: 5.1.2015.131
Language: sv (MacOS default)
macOS version: Version 10.10.5 (Build 14F2109)


Third party kernel extensions

Hardware information

Computer hardware
Hardware model: Macmini4,1
Processor: Intel Core2 Duo CPU P8600 @ 2.40GHz
Memory: 4 GB
Architecture: Intel 64 bit

Video hardware
Graphics: NVIDIA GeForce 320M 256 MB
Memory: 256 MB
Screen size: 1920 x 1080
Displays: W2442 (92dpi 1x)

USB devices
Propellerhead: Balance
WIBU-SYSTEMS AG: CodeMeter-Stick
Apple, Inc: Apple Keyboard
Wacom Co.,Ltd.: Intuos5 touch M
Apple Inc.: Bluetooth USB Host Controller
Apple Computer, Inc.: IR Receiver

OpenGL information

OpenGL software
OpenGL version: 2.1 NVIDIA-10.0.35 310.90.10.05b12
Render version: 2.1
Shading language: 1.20
Maximum texture size: 8192 x 8192
Z-buffer depth: 24 bits
Maximum viewport size: 8192 x 8192

Implementation settings
Use texture compression: No

Appearance settings
Antialiasing: 2x
Mip map filtering: None
Anisotropic filtering: None

Hi again.

Is it safe to upgrade to Sierra / 10.12.3 ?
(I wish not to get stuck completely, as everything elese works perfect as
is !).

Br / johan de geer

Hi Johan - I’m updating now. I’ll let you know…
@johandg - it seems to have worked fine - Rhino is still happy.


Could you confirm update of osx is “safe” ?

Br johan de geer

Define safe. :wink:

Many users have been using macOS Sierra (10.12.3) and Rhino 5 for Mac. Please make sure you have proper backups (we recommend Timemachine backups) before updating to macOS Sierra.

FYI: I just attempted to reproduce this crash with the RhinoWIP (5E44w) on OS X 10.10.5 and I was unable to.