_Zoom -> Target crashing (no crash reports in 10-15-2014 build)

with the 10-15-2014 release, you’re prompted to update to a newer release instead of sending a crash report… but there isn’t a newer release.

i keep crashing using _Zoom Target… i know this is sometimes turned off depending on the hardware/AA settings but it’s turned on for me and crashes every 2nd/3rd use…

i’ll quit using it for now.


Software information

Software versions
Rhinoceros version: 5.0 Wenatchee 2014-10-15 (5A554)
IronPython version: 5.1.2014.1006
Language: en (MacOS default)
OS X version: Version 10.10 (Build 14A389)

Plug-ins
None

Third party kernel extensions
None

Hardware information

Computer hardware
Hardware model: iMac14,2
Processor: Intel Core i7-4771 CPU @ 3.50GHz
Memory: 24 GB
Architecture: Intel 64 bit

Video hardware
Graphics: NVIDIA GeForce GTX 780M 4096 MB
Memory: 4096 MB
Screen size: 2560 x 1440, 1920 x 1200
Displays: iMac, SyncMaster

USB devices
Apple Inc.: Bluetooth USB Host Controller
Apple Inc.: FaceTime HD Camera (Built-in)
Logitech: USB Receiver

Bluetooth devices
Apple: Apple Wireless Keyboard

OpenGL information

OpenGL software
OpenGL version: 2.1 NVIDIA-10.0.43 310.41.05f01
Render version: 2.1
Shading language: 1.20
Maximum texture size: 16384 x 16384
Z-buffer depth: 24 bits
Maximum viewport size: 16384 x 16384

Implementation settings
Use texture compression: No

Appearance settings
Antialiasing: 4x
Mip map filtering: None
Anisotropic filtering: None

Added to Mac Rhino category

oops -> sorry -> thanks :thumbsup:

No worries.
Hopefully @marlin will see this when he comes up for air.

i tried zooming to target about 25 times very quickly and it no longer crashes (wip 20141124)… previously, it would’ve crashed on the 2nd or 3rd try…

awesome fix!
Zoom Target is a good one to have working