Given that the cause could be a combination of factors and not just Rhino, I ask your help to figure out if I can do something. my work is being slowed by the constant “freezing” during auto save. Every 5 minutes Rhino stops for about 5 seconds (the update of the preview icon on the Finder, shows that saving takes place) then everything starts to work. Also, after a certain period of work, pan and orbit slow down and become jerky. Everything back to normal Rhino restarting. I did many tests to try to improve the situation (elimination plugin, saving reduced, reducing the number of active levels etc.) but nothing worked. Any help will be appreciated.
Simon.
Software information
Software versions
Rhinoceros version: 5.2 WIP (5C41w)
IronPython version: 5.1.2015.132
Language: it (MacOS default)
OS X version: Versione 10.9.5 (Build 13F1134)
Plug-ins
/Library/Frameworks/3DconnexionClient.framework/Versions/A/3DconnexionClient
Third party kernel extensions
com.3dconnexion.driver (10.2.3)
Hardware information
Computer hardware
Hardware model: iMac13,2
Processor: Intel Core i5-3470 CPU @ 3.20GHz
Memory: 32 GB
Architecture: Intel 64 bit
Video hardware
Graphics: NVIDIA GeForce GTX 680MX 2048 MB
Memory: 2048 MB
Screen size: 2560 x 1440
Displays: iMac (109dpi 1x)
USB devices
Wacom Co.,Ltd.: CTH-460
3Dconnexion: SpaceNavigator
Apple Inc.: FaceTime HD Camera (Built-in)
Apple Inc.: Bluetooth USB Host Controller
Bluetooth devices
Apple: Apple Wireless Keyboard
Apple: Apple Wireless Trackpad
OpenGL information
OpenGL software
OpenGL version: 2.1 NVIDIA-8.26.29 310.40.55f01
Render version: 2.1
Shading language: 1.20
Maximum texture size: 16384 x 16384
Z-buffer depth: 24 bit
Maximum viewport size: 16384 x 16384
Implementation settings
Use texture compression: Yes
Appearance settings
Antialiasing: 4x
Mip map filtering: Nessuno
Anisotropic filtering: Nessuno
some information about the file to which work
51 named views
20 building plans with name
Summary of the audit:
Calculation tables:
97 levels
2 dimstyles
3 font
2 types of line
6348 render materials
Calculation items:
11965 normal objects
42 locked objects
745 hidden objects
0 items deleted (in the undo buffer)
0 items framing block
0 items normal reference
0 objects reference blocked
0 objects hidden reference
0 items framing block reference
No error.