Rhino and texture on nas

Hello,
I’m having trouble applying a texture to a mesh using an image stored on a NAS.

When I drag and drop the image onto the mesh, it stays white, and Rhino says it can’t find the image. However, if I export the object to a new .3dm file and embed the texture inside it, Rhino is able to find and display the texture correctly when I open the exported file.

So it seems that Rhino can access the image, but fails to use it properly when it’s stored on the NAS.

Hi @guillaume2,

I can access images stored on my Synology NAS from Rhino. Try mapping a drive to the NAS file location (or a parent folder) and see if that helps.

Regards
Jeremy

Hi @jeremy5,

Thank for the replay, sadly this is already my cases :confused:

I manage to fixe this, by adding the texture path to the rhino search path and call RefreshAllTexture.
Which is anoying because i need to do these 2 step each time. Adding the path before texturing and call refresh after didn’t solve the issue.