Rhino 8 - Layout info from block appears in Model space

Hi @rajaa,
I think this should almost be an independent thread starting with my previous post.

I realize that is how it is working but I am really confused about this as in my mind this makes absolutely no sense. Why would you choose a random point as the insertion point? When you make a block of geometry to bring to other models you don’t choose a random point. What if you need to coordinate sections across several models with different bounding boxes?

Yes but it will be impossible to match it, if after adding new objects you also need to add a new parallel section.

Due to the bug with the dead sections, I now had to do that several times and I can tell it is not a good workaround. It is cumbersome and time consuming, when you need this normally you are working with complex models. I was working with relatively simple models but whenever I exchanged the sphere with the model it took a lot of time.

This must be one of the most puzzling sentences I ever read. There is no other reliable way to coordinate models and drawings than the global 0,0,0 or of a known Cplane. In sections, it is not only important as it is essential because you represent the height.

Well, not exactly, if I have the section in place, or at least in a parallel plane to the ClippingPlane, I can measure distances (heights or other) and relate them to other parts of the model. If the section is laying somewhere, I can’t. I can’t know the z coordinate of anything on the section. Also I can relate it more immediately to what each line represents without having to go back and forward to understand what each line is (mental note for layer flatting issue). and finally, and not a minor issue, I can ‘easierly’ check if the section is correct (mental note for the shifting of background lines)

Back to the beginning, if you believe this is really useful, why not making it optional. I can guarantee you that most people would like to chose the point.