Rhino is running so slowly now and even small files are struggling to open quickly, can anyone offer any tips to speed things up? I even have files that don’t open any more. e.g. deleted out some materials on a 26MB file took 5 mins… I’m pulling my hair out. Is there a cache needs emptying? I’m not running any other programs. Thank you
Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 64Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4090 (NVidia) Memory: 24GB, Driver date: 11-13-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 526.98
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 11-13-2022
Driver Version: 31.0.15.2698
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 24564 MB
That is the workaround I’m using now. I’m working on an individual building in it’s own separate file and then importing it to another file showing the buildings in that block. It appears to be working okay then but I’ve had this for months now, I’m guessing it’s something in the model…? If so what would be the likely culprits?
Apologies, what kind of detail… file size 371MB, Mesh building imports so mostly simple geometry apart from mouldings, simple materials though I have ended up with a lot of duplicates. I am dealing with imports from colleagues in sketchup, could that indicate something?