Rhino 7 for Mac - Render speed SUPER slow

Hey Guys,

I’ve been using Rhino on windows for some time but I am now looking in to a switch onto mac to improve workflow between myself and my small team. Im testing Rhino 7 and crucially need to be able to make simple render outputs to take shadow layers for use in collage style architectural renders.

Rhino 7 seems to work great APART from the the render speeds I am currently experiencing which seem extremely slow. My question is whether my machine is just not powerful enough (we might upgrade to more punchy I macs) or whether the functionality just isn’t there yet. My macbook pro is fairly new and I thought fairly powerful. But I am not so computer literate so the ‘CPU, GPU’ jargon above is a little hard for me to understand!

Any help much appreciated. Hoping we can find a way to stick on Mac as its great for everything else we do!

My existing setup is as follows:

Rhino 7 SR4 2021-3-10 (Rhino 7, 7.4.21069.13332, Git hash:master @ ccae1fd90d6c89471214a11230dcb924a2d1ed87)
License type: Evaluation, build 2021-03-10
License details: Cloud Zoo
Expires on: 4446298-06-11

Apple Intel 64-bit macOS Version 10.15.5 (Build 19F101) (Physical RAM: 16Gb)
Mac Model Identifier: MacBookPro15,1
Language: en-CH (MacOS default)

AMD Radeon Pro 560X OpenGL Engine (OpenGL ver:4.1 ATI-3.9.15)

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: ATI Technologies Inc.
Render version: 4.1
Shading Language: 4.10
Maximum Texture size: 16384 x 16384
Z-Buffer depth: n/a
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB
Graphics: Radeon Pro 560X
Displays: Color LCD (258dpi 2x)

Graphics processors
Intel UHD Graphics 630 (1536 MB)
Radeon Pro 560X (4 GB)
Color LCD (1680 x 1050)

USB devices
Apple Inc.: Touch Bar Backlight
Apple Inc.: Touch Bar Display
Apple Inc.: Apple Internal Keyboard / Trackpad
Apple: Headset
Apple Inc.: Ambient Light Sensor
Apple Inc.: FaceTime HD Camera (Built-in)
Apple Inc.: Apple T2 Controller

There is currently no GPU support on Mac (hardware accelleration).

I am working on RH-61467 Raytraced mode on UHD monitors is no longer smoothly responsive which will bring some responsiveness back.

In the meantime you should be able to use the Intel denoiser to cut down on your render times.

I installed intel denoiser and AMD pro render from the tools >package manager drop down.
now getting about 20 cycles a minute in raytrace.
Much more in tune with the creative process.

Thanks for the reply! I am trying to download as you suggest, but I can’t find the ‘AMD pro render’ quick screen shot attached. Do you mean the AMD Denoiser?

Thanks in advance!

Hi, have you tried searching for just ProRender? The name doesn’t include AMD

1 Like

sorry for the typo.

I was kind of bitching on this forum last week but as you get rolling V7 is like butter.

Are you running on a Mac pro of I Mac out of curiostiy?

I Mac
3.6 GHz i9 processor
radeon pro 580X 8GB
40 gb RAM