Hi there,
I’m experiencing a strange issue with Rhino 5 64 bit on Windows 10.
PC and Software specs: Version 5 SR14 64-bit (5.14.522.8390, 22/05/2017)
_Commercial _
Windows 10 GeForce GTX 1080 (latest driver update)
I’m working with Rhinoceros 8 hours a day so I know how it behave and what are the limitations, this is the first time it happens.
I proceeded like this:
Applied (as usual) a TIF (11 MB - 1270 dpi - 3350*3350 px) texture to a small mesh cylinder;
Rendered mode works like expected;
All was fine.
–
Closed file;
Reopened;
Click on “Material Editor” tab to show the list of the existing materials (only 1) in the file;
Rhino can’t load the material list and freezes without any errors so I have to force close.
So before closing and reopening file was working as expected.
I can’t figure out what the problem is.
Some interesting facts:
Rhino crashes also when I’m creating a new White Matte.rmtl in a completely new blank document.
Tried to restart PC with no luck.
_RefreshAllTextures command with no luck.
Using the 32-bit version all works fine, I can open the same file, copy and paste the same mesh cylinder into a new blank document, apply the same TIF texture without any problems.
I’m usually working with much larger TIF files so I think the issue is not RAM or GPU.
I really need a working Rhino 64-bit ASAP so I want to try uninstalling and reinstalling.
Can I uninstall it and use the same Activation Code without any problems?
Hi Julio - that is all very strange… I do not have even a slight idea what might have gone wrong nor what fixed it…but I’m glad you got thing working, thanks for letting us know.
-Pascal
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nathanletwory
(Nathan 'jesterKing' Letwory)
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