Hi,
i have an issue with “Custom” and “Picture” materials.
This types of material dosn’t show alpha (trasparency) in Raytraced display mode (in Rhino redner too). No matter if i have PNG with alpha or if i use transparency map.
In Rendered mode looks tramsparency OK
For BPR materials is everiting OK in both display modes…
Is there some bug, or is problem between desk and chair?