John Hi ! I replied to your last email .
As mentioned in the “title” (?) to this question , I’m working in RH-6 .
What I’m HOPING for is to get
an invisible ground plane
that works ,
is invisible ,
receives shadows ,
and that the shadows START at the objects .
As you’ll see in the uploaded file (also Rh-6) I have the ground plane SET at World 0,0,0 , with the OFFSET at 0.
As far as I can TELL I’ve checked “all the right boxes” , and set the self-shadowing offset at 0.001 . As the default is 0.000001, my guess was that that exceeded the allowable tolerance set in the UNITS panel of the OPTIONS page ?
Shadows ONLY show up on the Ground Plane with “Shadows Only” UNCHECKED (?!?) but that has the shadows showing up on an opaque plane obscuring the background image behind the model .
John -
Sincerely ,
THANKS for any help you or your Team can offer -
“Scene Lighting” -
ONE point light , above model . BEHIND background image pic :
(You CAN see some faint shadows inside , so Shadows: is working .)
NICE !! Shadow
“Scene Lighting”
Ground Plane On , shadows ON , “Shadows ONLY” selected
Note the separation of the shadows FROM their objects , yet Self Shadowing is set to 0.001 (from the Default of 0.000001 - with no noticable difference) .
“Default Lighting”
ALL other settings unchanged :
Generally EXCELLENT results in RENDERED Mode Viewport .
Refer to the “RHINO - Render” pic above for SAME settings “RENDERED” . Its CLEAR that this SIMPLE renderer is EASILY adequate for my needs .
THANKS for ANY help on this you folks can offer !