I have a model that I want to export views of in shaded mode, not rendered. I have it set so that that the shaded mode colors the model with its material. The reflection option in the basic material doesn’t seem to do anything in shaded mode, but the environment option does. However, the spherical image I am using for my environment is not aligned correctly. Is there anyway to rotate the environment’s origin (like reorienting the North)?
Side question- if I have multiple materials I want to apply this environment to, can the environment editor be used to do this? How can I get the material to reflect the environment? In shaded mode of course.