I am finding that RebuildUV will change the degree of my surface without my wish. Is this expected?
It appears to default to degree 3. If I change a surface to degree 5 in a direction, rebuildUV to a lower point count (still more than 6 points) and it becomes degree 3 after the Rebuild.
Ah yes - I should distinguish that it’s not a big issue to my work, I mean. One of the directions being rebuilt is single span degree 2, so it’s not being altered much at all anyway.
Is this something that ever made it to the pile? Is there a way of doing this?
At the moment, the workaround is just ending up with curves and doing sweeps that create degree 5 surfaces instead from rebuild degree 5 curves. Couldn’t the code do something similar, under the hood?
The only problem is that you then have to rebuild in the other direction - you might have manipulated points in a specific way, and this will be simplified in addition to the direction you wanted to change. Does that make sense?
Seems to me that the best way of achieving what I need, I think, Is rebuilding rail curves to the degree/count I wanted, then reuse the cross sections as that’s the bit I don’t want to alter.