Shouldn't Rebuild and RebuildUV be integrated?

Hi All,

The main reason I use rebuildUV is to re-organize control points in a uniform way after a match or anything that creates bad flow. But this command has some other options that are also interesting: Normal, Tight, Straight Sections, and loose.
I think that having these options inside rebuild could give results with better control, without extra steps. Specially when you need to rebuild a very dense surface.
A preview of the control points result would also be of great help.

What do you think?

1 Like