I try to superimpose edges to rendering in raytracing display mode but I dont’ find .
When i tick surface edge in raytracing mode i see all the edge behind the solids like transparent mode.
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16Gb)
Computer platform: LAPTOP - Plugged in [96% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA GeForce GTX 1660 Ti (NVidia) Memory: 6GB, Driver date: 1-18-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 551.23
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-18-2024
Driver Version: 31.0.15.5123
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\Rhino 7\Plug-ins\Tibidabo\Lands.rhp “Lands Design”
C:\Users\33686\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0
C:\Program Files\Rhino 7\Plug-ins\Tibidabo\VisualARQ.rhp “VisualARQ”
C:\Program Files\Rhino 7\Plug-ins\Tibidabo\Tibidabo.rhp “Tibidabo”
C:\Users\33686\AppData\Roaming\McNeel\Rhinoceros\7.0\Plug-ins\D5Conv (e0d5e210-02f6-4ee9-a2b0-1675e225d958)\0.12.0.0028\Rhino 7\D5Conv.rhp “D5 Sync for Rhino”
Ah, this is an issue with Visual Arq. I don’t know how they are setting up the materials and geometry exactly, but to me it looks like it isn’t done entirely correctly. I’m changing category to VisualARQ
@Henry_Boutet_de_Monv which display mode are you using in these screenshots? have you changed anything from the default settings?
This is how your model looks like in default’s Rendered display:
Hi @Henry_Boutet_de_Monv I understand it now. This option to show the edges after a render seems to fail with VisualARQ objects. I’ll get back to you when we can fix it.
@nathanletwory it’s the “Surface edges and isocurves” setting in the Post effects in Rhino render dialog. It seems to do not work properly with VisualARQ objects: