Random branches pattern



I am sorry for asking such a simple question. I’m learning Grasshopper to make a facade—similar to this pattern. The original idea is an organic shape element connected to others randomly.

I want to simplify it as much as possible at first, and make just a simple branch-like curve.

Could I ask for an advice how to make it?

Some weak tries to make it works, but unsuccessful.
Facade Pattern - branches.gh (40.0 KB)


You could look into L-Systems, Diffusion Limited Aggregation, Space Colonization (Fractal trees), etc., and determine what best fits your needs.
I’m pretty sure, it all has been done before in Grasshopper, so it shouldn’t be to difficult to find inspiration. :wink:


I think you needed something like this. but I guess it is too late :))

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