Yes, I did the test with the rendered mode:
RH8 standard: 3.5fps
RH8 dynamic draw: 17.2fps
RH7: 26.5fps
Yes, I did the test with the rendered mode:
RH8 standard: 3.5fps
RH8 dynamic draw: 17.2fps
RH7: 26.5fps
Can the TestIdleBehavior
be generalised, not just being activated when using the trackpad? Model navigation still lags with external devices – in general, every time the coordinates are updated in real-time. Trackpad is just the easiest way to visualise the issue, but not the only one.
Also, I cannot see any improvement in Rendered mode. Still choppy and laggy.
FYI
RH8.1 simple box 3.8fps
RH7 simple box 30 fps
both in rendered mode
Rhino 8 SR1 2023-11-7 (Rhino 8, 8.1.23311.13282, Git hash:master @ 0f88bb345f3e6574a4453f1846edc6d9c718fbce)
License type: Evaluation, build 2023-11-07
License details: Cloud Zoo
Expires on: 4674337-08-16
Apple macOS Version 14.1.1 (Build 23B81) (Physical RAM: 16Gb)
Mac Model Identifier: MacBookPro16,1
Language: en
.NET 7.0.0
Metal GPU Family Apple 0
Metal GPU Family Common 3
Metal GPU Family Mac 2
Graphics processors
Intel UHD Graphics 630 (1536 MB)
AMD Radeon Pro 5300M (4 GB)
Color LCD (2048 x 1280 @ 59.00Hz)
USB devices
Apple: composite_device
Apple Inc.: Touch Bar Backlight
Apple Inc.: Touch Bar Display
Apple Inc.: Apple Internal Keyboard / Trackpad
Apple: Headset
Apple Inc.: Ambient Light Sensor
Apple Inc.: FaceTime HD Camera (Built-in)
Apple Inc.: Apple T2 Controller
Bluetooth devices
None
Third party kernel extensions
com.intel.driver.EnergyDriver (3.7.0) 35E739F9-BF6C-3024-A67C-750711B3FB64
com.Cycling74.driver.Soundflower (2) 2D779840-7439-31E5-8A66-D786C3F47B75
com.paragon-software.filesystems.ntfs (149.8.15) B3791A17-53DF-3B03-9FF5-298D092ECF8C
Third party plugins
/usr/lib/swift/libswiftCore.dylib
/usr/lib/swift/libswiftCoreFoundation.dylib
/usr/lib/swift/libswiftCoreGraphics.dylib
/usr/lib/swift/libswiftCoreImage.dylib
/usr/lib/swift/libswiftDarwin.dylib
/usr/lib/swift/libswiftDispatch.dylib
/usr/lib/swift/libswiftIOKit.dylib
/usr/lib/swift/libswiftMetal.dylib
/usr/lib/swift/libswiftOSLog.dylib
/usr/lib/swift/libswiftObjectiveC.dylib
/usr/lib/swift/libswiftQuartzCore.dylib
/usr/lib/swift/libswiftUniformTypeIdentifiers.dylib
/usr/lib/swift/libswiftXPC.dylib
/usr/lib/swift/libswift_Concurrency.dylib
/usr/lib/swift/libswiftos.dylib
/usr/lib/swift/libswiftsimd.dylib
/usr/lib/swift/libswift_StringProcessing.dylib
/usr/lib/swift/libswift_RegexParser.dylib
/Library/Frameworks/3DconnexionClient.framework/Versions/A/3DconnexionClient
/usr/lib/swift/libswiftCryptoTokenKit.dylib
/usr/lib/usd/libusd_ms.dylib
/usr/lib/swift/libswiftCoreAudio.dylib
/usr/lib/swift/libswiftCoreLocation.dylib
/usr/lib/swift/libswiftCoreMedia.dylib
/usr/lib/swift/libswiftCompression.dylib
/usr/lib/swift/libswiftCoreMIDI.dylib
/usr/lib/swift/libswiftAVFoundation.dylib
/usr/lib/swift/libswiftCoreML.dylib
/usr/lib/swift/libswiftFileProvider.dylib
/usr/lib/swift/libswiftIntents.dylib
/usr/lib/swift/libswiftAccelerate.dylib
/usr/lib/swift/libswiftGLKit.dylib
/usr/lib/swift/libswiftGameplayKit.dylib
/usr/lib/swift/libswiftMetalKit.dylib
/usr/lib/swift/libswiftModelIO.dylib
/usr/lib/swift/libswiftSceneKit.dylib
/usr/lib/swift/libswiftSpriteKit.dylib
/usr/lib/swift/libswiftVision.dylib
/usr/lib/swift/libswiftRegexBuilder.dylib
/usr/lib/swift/libswiftDemangle.dylib
/usr/lib/swift/libswiftVideoToolbox.dylib
/usr/lib/swift/libswiftObservation.dylib
/usr/lib/swift/libswiftWebKit.dylib
/usr/lib/swift/libswiftNaturalLanguage.dylib
/usr/lib/swift/libswiftSystem.dylib
/usr/lib/swift/libswiftMapKit.dylib
/usr/lib/log/liblog_network.dylib
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
/Applications/Rhino 8.app/Contents/Frameworks/RhMaterialEditor.framework "Renderer Development Kit" 8.1.23311.1002
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/Commands.rhp "Commands" 8.1.23311.13282
/Applications/Rhino 8.app/Contents/PlugIns/NamedSnapshots.rhp "Snapshots" 8.1.23311.1002
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/RhinoCodePlugin.rhp "RhinoCodePlugin" 8.1.23311.13282
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/RDK_EtoUI.rhp "RDK_EtoUI" 8.1.23311.13282
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/MeshCommands.rhp "MeshCommands" 8.1.23311.13282
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/RhinoRenderCycles.rhp "Rhino Render" 8.1.23311.13282
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/RhinoCycles.rhp "RhinoCycles" 8.1.23311.13282
/Applications/Rhino 8.app/Contents/PlugIns/SectionTools.rhp "SectionTools" 8.1.23311.1002
/Applications/Rhino 8.app/Contents/PlugIns/Displacement.rhp "Displacement" 8.1.23311.1002
/Applications/Rhino 8.app/Contents/PlugIns/PanelingTools.rhp "PanelingTools" 8.1.23311.1002
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/RhinoDLR_Python.rhp "IronPython" 8.1.23311.13282
/Applications/Rhino 8.app/Contents/Frameworks/RhCore.framework/Resources/ManagedPlugIns/GrasshopperPlugin.rhp "Grasshopper" 8.1.23311.13282
I don’t know if this helps but I want to tell my observations.
For a longer time I had the feeling that the performance drops has something to do with the apple display scaling pipeline.
I use Rhino on a laptop. I have three practical environments:
just as a laptop - good performance
with a IBM monitor 4k - often bad performance (scaled to 2560x1440) normally
with a 5K LG monitor - better performance than the 4k (scaled to 2560x1440) normally
Today I try to test if there is a heavy relation (of course scaling slows down performance but I have a feeling there is more than normal slow down compared to other apps)
With the open Rhino I changed the scaling mode "looks like . . . " first I got 24,44 fps in 2560x1440 in a fullscreen window with a full screen viewport. On lower scaling I got 48 FPS and on higher scaling I got around 5 fps.
After the test I change everything back to the start (looks like 2560x1440) but after the testing I just got around 6 fps instead of 24 fps. after a restart and plugin and out of the external display I got the 24 fps back.
For me it looks like a relation with the scaling on a external display and that there is a system setting who is temporary connected with rhino.
Maybe other people should try to reset the mac NVRAM an look if there is any improvement in the rhino 8 performance?! Just a thought
@HugoIII this issue is logged as RH-77649 Mac display speed: Slower at certain display scaling on external monitor
Note that this is not V8 specific.
Mac Rhino 8, isn’t as smooth on the lines and shadows as Rhino 7, I have some big models that look a lot better in 7 than they do 8, doesn’t seem to be an option to up to anti aliasing. included some v simple examples with a close up, once this happens through a model it really takes away the quality in the workspace in comparison to rhino 7 rendered view. I use a lot of screen grabs for my workflow and view capture to file, and for now rhino 7 provides a much nicer O/A image.
Simple example…
Is that a mesh or extrusion or polysurface?
Extrusion
But just a very simple example.
On my large models of interiors etc the ‘look’ is very different on shadows, lines and transparent materials. Much smoother in R7
Any suggestions, for how I can get the quality to match rhino 7 ?
Hello @stevebaer and @Gijs , any news about Rendering (&Co) performance issues on R8 for Mac?
Also, about the not-100% solved framerate issue / IdleBehavior:
Both are being investigated, but we don’t have any specific changes in place yet.
I have the same problem. Orbiting a single 3D Box in Rendered mode is extremely laggy and slow (frames dropped)
Using fully maxed out.Intel iMac Pro .
I can’t see where to curves go in Rhino8 as I was able to see in Rhino7. I also can’t see where the seams are when I do the Sweep1 and Sweep2 command. Is anyone else going through this? Does anyone have a solution to enable these things?
can you post some screenshots of what you are seeing?