I have Rhino 4SR9 and Vray. I am trying to render a house. I have huge problems with texturing. I know how to do it, it just doesn’t go thru. I apply texture from bitmap, it needs scaling/rotating. I do it, sometimes it shows in Rhino viewport rendered view, sometimes doesn’t, but most importantly, it doesn’t render according to adjustments. Second, I have a group od surfaces with the same texture. Say, a cube. I need to rotate texture only on two sides. I would rotate it everywhere, making it impossible to have error-free result.
Does anyone know what is going on?
I don’t think it is the rendering engine, because I used to Maxwell, and now I have Rhino, but the problem is the same.