Hello guys, how comes when I change a material on polysurface’s face I can’t texture the material ? Box Map , Surface map etc are missing. Any solution?
Texture mapping is done on the entire object.
You can create multiple texture mappings by adding new channels. Then set in the material texture the mapping channel it should use.
I believe if you search this forum for end grain mapping you’ll find posts on how to do that. For instance Need advice to unwrap table top - #5 by nathanletwory .
Sub-objects can’t have separate texture mapping settings but this is filed as a feature request as RH-43249 for future reference.