One can create animations with GH in different display modes, by using the animate
option of a slider. Is this also possible with the Raytraced Viewport
/ by rendering individual frames to a certain number of passes?
Cheers,
Rudi
One can create animations with GH in different display modes, by using the animate
option of a slider. Is this also possible with the Raytraced Viewport
/ by rendering individual frames to a certain number of passes?
Cheers,
Rudi
Hi i think you can animate in different display mode but you might not get all the styles for the object you animate. At least when i tried the last time all my objects had a custom preview. But the raytraced viewport didn’t work. Maybe there is a workaround but with simply animating the slider it won’t show anything.
it is somehow possible with Raytraced
, however it does not wait for the passes to finish and only gives white images …
@nathanletwory, is this sth that is being worked on?
Not that I am aware of. I’ve logged RH-64509 Grasshopper animation should support Raytraced.
Awesome!
Dont know though if it should support Raytraced
or individual renderings - as if GH would create a rendering for every frame and saving it. In that way it could also automatically use all the options from the render settings
.
The V-Ray for Grasshopper is implemented is maybe a good example.
Is this feature being developed ? If so is there a release schedule for it?