Slight problem with shadows. I’ve a night time render with one point light illuminating the entire scene (0.24 intensity).
Sun and Skylight are off.
See location of spot light in Ghosted:
In Rendered all is fine. The point light casts shadows of posts on walls.
When I switch to Raytraced or render the scene with Rhino Render for CPU, the post shadows are gone:
This problem appeared recently, one of the earlier render tests was fine. This is what I’m trying to achieve (in better quality):
Any ideas are much appreciated!