Point light shadows not appearing in Rhino Render [SOLVED]


Slight problem with shadows. I’ve a night time render with one point light illuminating the entire scene (0.24 intensity).
Sun and Skylight are off.

See location of spot light in Ghosted:

In Rendered all is fine. The point light casts shadows of posts on walls.
See here:

When I switch to Raytraced or render the scene with Rhino Render for CPU, the post shadows are gone:

This problem appeared recently, one of the earlier render tests was fine. This is what I’m trying to achieve (in better quality):

Any ideas are much appreciated!

If you want me to take a look at your file you can share it with me using rhino3d.com/upload?to=nathan@mcneel.com

Lights should definitely work, so I’d like to know if a recent change I made to the code causes this or not.

Raytraced/Rhino Render dev.

Thank you, Nathan. I uploaded the file.

@annsaa thank you for uploading the file. The reason that you don’t see shadows is that you changed shadow intensity. For this particular scene it looks like anything below 85% starts to be very unclear, your light is at 55%. If you set it back at 85% or higher you get better shadows.

Here a version set to 92%

I may need to tweak the range and action of shadow intensity for point lights.

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That’s exactly what it was! Now looks the same for me in Raytraced and in Rhino Render.

Thank you - much appreciated!

Enjoy Rhino :slight_smile:

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