annsaa
(Annsaa)
June 17, 2021, 12:32am
1
Hello!
Slight problem with shadows. I’ve a night time render with one point light illuminating the entire scene (0.24 intensity).
Sun and Skylight are off.
See location of spot light in Ghosted:
In Rendered all is fine. The point light casts shadows of posts on walls.
See here:
When I switch to Raytraced or render the scene with Rhino Render for CPU, the post shadows are gone:
This problem appeared recently, one of the earlier render tests was fine. This is what I’m trying to achieve (in better quality):
Any ideas are much appreciated!
nathanletwory
(Nathan 'jesterKing' Letwory)
June 17, 2021, 4:44am
2
If you want me to take a look at your file you can share it with me using rhino3d.com/upload?to=nathan@mcneel.com
Lights should definitely work, so I’d like to know if a recent change I made to the code causes this or not.
/Nathan
Raytraced/Rhino Render dev.
annsaa
(Annsaa)
June 17, 2021, 11:52am
3
Thank you, Nathan. I uploaded the file.
nathanletwory
(Nathan 'jesterKing' Letwory)
June 17, 2021, 12:01pm
4
@annsaa thank you for uploading the file. The reason that you don’t see shadows is that you changed shadow intensity. For this particular scene it looks like anything below 85% starts to be very unclear, your light is at 55%. If you set it back at 85% or higher you get better shadows.
Here a version set to 92%
I may need to tweak the range and action of shadow intensity for point lights.
1 Like
annsaa
(Annsaa)
June 17, 2021, 12:19pm
5
That’s exactly what it was! Now looks the same for me in Raytraced and in Rhino Render.
Thank you - much appreciated!