This is a really niche issue I’m having, hoping someone might have a suggestion.
We’re using the LandKit plugin in Grasshopper, which is running in Rhino 7 for Windows.
This is running in Parallels, on an M1 Mac Studio.
Rhino 7 SR29 7.29.23107.3001, Grasshopper build 1.0.0007, Windows 11 Pro build 22621.1702
Every time we try to make changes in LandKit, like say edits to paving stone patterns, everything slows to a crawl. Takes a few minutes before the window becomes responsive again, very very hard to use.
We took the same file over to a base-model Dell XPS 13 and it runs fairly well, so we’re pretty sure it’s an issue with the Parallels emulation/Mac silicon involved here.
Anyone else hit this, any tips/tricks for optimizing LandKit when trying to run it on Mac? Ideally LandKit would exist on the Mac and then we wouldn’t need this extra virtualization.