I’m relatively new to GH so I’ll try to describe my problem as accurately as I can.
I would like to replicate a series of spheres with a varying number of perforations originating from points which I projected from Weaverbird’s Icosahedron’s vertexes. The perforations are obtained by a series of cylinders which are extruded along a vector intersecting the center of the sphere and each individual projected vertex.
As you can see from the image I have no problem with 1 or 2 subdivisions, but when I increase the icosahedron face subdivision to 3, the vectors won’t converge towards the center of the sphere.
Do you guys have any idea what I am missing?
Also, any suggestion on how to streamline my definition is really appreciated! Ideally I would like to change the diameter, the thickness and the number of perforations with the minimum steps as possible.
Thanks in advance,
Geodesic.gh (17.0 KB)