Thanks Jeremy and Akash. re-importing the .rmtl files fixes it here too.
It seems odd that the material doesn’t apply correctly when the file opens.
The color on the satin and the sandblast finish appear considerably darker in Rh8 than Rh7 (see above for contrast). In Rhino 7, these .rmtl files all show the same base tone with different textures. Any idea why in Rhino 8 the satin and sandblast both look orange?
I got the correct color for the sandblast when current render was set to rhino render.
when it was set to Bella, I got the dark shade like yours. [but both rendered with raytraced ]
Maybe try to play with this [you probably have other renders installed …?]
No idea why, But if you get the same results, then it’s a clue to the issue perhaps
I don’t have Bella, just Rhino Render and Legacy Rhino Render. I tried bouncing it back and forth between the two, but the Satin and Sandblast still look orange in Raytraced. They look normal in Rendered.
the renderer was updated to cyclesX, right? when blender updates cycles, then changes in how light, materials, etc are calculated do happen. so I think to some degree we can expect some differences in the visual outcome. may or may not be related to this specific case though.
when you have the current renderer set to rhino render, you will see these options for gamma & linear workflow:
these will be applied to any viewport by default, regardless which renderer is set as current. We don’t want this for bella viewports, so the plugin initially sets the bella viewport display options like this:
The Satin and Sandblast materials are still coming out orange, but the Brushed and Hammered are not. That tracks with what you’re saying. Both Satin and Sandblast have an image for the base color, while Brushed and Hammered have a solid base color.