How can I parent adobe fuse character skeleton to rhinoceros?
Or how can I import a mixamo object or animation?
Hi -
FIWI, There is no animation in Rhino so I moved your thread from the “News” category to the “Bongo” category…
-wim
Unfortunately this is not possible in Rhino, even if Bongo would support FBX import (this is something we’re working on for Bongo 3) skeleton animation won’t be supported.
Perfect! Would be great!
Thank’s.