Parametric Pattern

Hello everyone,

I am in need of some help with creating a pattern that closely resembles the attached photo. The goal is to have the top and bottom portions be identical, so that they can be overlapped to create interlocking tiles. I am new to this and I was wondering if anyone could give me some advice on where to start and if there are any plugins or tools that could assist me in this process. Any help would be greatly appreciated. Thank you in advance!

Roof tiles?

HI martin, i need for a Wall tiles

Can you provide a Rhino file with a basic shape of the tiles please?

The dimension of the Tiles should be 36x45cm

Come on, post a file with a few tiles.

Get a continuous wrinkles texture and apply displacement to mesh geometry?

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Tiles.gh (12.7 KB)

This can be a solution but how i can crareate a custome displacement?

Dear Federico, I was actually more interested in how you want the tiles to interlock. The Grasshopper definition does not show that.

The example in the above photo was hand-made. I need to recreate a pattern very similar to the one above. The tiles must be placed alongside each other as in the GH definition I sent you. The idea is to create the pattern that corresponds exactly with the next one. I hope I have been clear.

The entry point and exit point must match.
image

I understand what seamless means but I was not sure what you meant with overlapping and interlocking tiles.

If seamless is all you need then why don’t you just loft a bunch of curves with slightly different displacement on every curves control points and then replace the last with the first and loft everything?

See attached. Notify if you want a solid tile (bottom flat).

Surface_MatchingTile_V1.gh (10.6 KB)

I don’t think so. The image showing four tiles shows the top right as a mirror image of the top left, which you didn’t mention. The two bottom tiles are just rotated from the top row? So you need two tiles, top left and top right.

Have you looked at the Image Sampler component?

https://discourse.mcneel.com/search?q=image%20sampler%20texture

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You could generate some kind of mathematical surface as a unit tile…

mathematical Surface Tile_re.gh (15.8 KB)

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This is very similar to what I need to create. I was wondering if it’s possible to create symmetry on both sides, because when mirrored, it creates a sharp edge and I would need it to be more rounded.
image

Thank you for your help

The same thing I said above

Surface_MatchingTile_V1A.gh (122.8 KB)

PS: Since is just a simple tile … complex stuff is not required: for instance achieving G3 continuity (appears simple but it’s not) when joining the pieces … etc etc. But truth is that a Method that deals with Normals at perim points (i.e. parallel to globel Z) … it could be a good thing for obvious reasons.

PS: Tiles in real life require some sort of chamfer (unless are done via CNC on a solid metal plate). But doing this type of thing with a Surface modeler like Rhino is the art of pointless.

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