A few years back, I was looking into Paneling Tools in hopes it’d help lay down a non-overlapping pattern of fixed-sized objects on a model. Specifically, in jewelry terms, to create a pavee of stones on any given model. After hastily skimming through the documentation, things seemed to suggest that Paneling Tools only worked for a single surface. To be hit with such a quick non-starter was crushing.
If it’s true that Paneling Tools can be made to work across polysurfaces, this would be HUGE. And of course, to be able to learn a fundamental technique would expand into other areas beyond jewelry.
The pavee creation process would involve paneling a collection of aligned objects (each located in their own layer): the stone, the cutting object, and a set of prongs. Preferably the assembly would remain rigid in each paneled instance and would flow across the entire polysurface. At no point should the reference circles overlap each other.
At this point, I’ll even settle for paneling only the reference point and circle – but still continuously across a polysurface.
Bonus points if Paneling Tools could adjust the orientation of the grid (let’s say 45 degrees) or could do a random-looking best-fit arrangement.
Look for the 2nd Polysurface for something more challenging…
PanelingTools.3dm (2.3 MB)