Oreint and array an object on triangular grid

Main problem, your object is not centered in point 0 {0,0,0}. So I changed with bounding box and then project center of bounding box then moving your object .


4 siteLD.gh (25.1 KB)
After that you can move your plane on which center of triangle you want, with centroid, circumcenter, …
image

For best triangles, use MeshMachine from Daniel Piker

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