Is there a one-click method to change the origin of the Gumball?
It seemed that if press some key combination and drag the dot in the center, that it could move the origin.
To flatten things, I often selecting groups of SubD polygons, do a SetPt to flatten them, and use a 2D rotate rotate, but it would be nice to rotate them while in a 3D view.
[The smooth function cannot, as written, cannot flatten these out.]
no way to change the origin scale, you can change all the other handles tho.
you can make an alias for relocating the gumball in v8, (gumballrelocate) I have mine set to gr
in v9 you will likely be able to make this an instant 1 key alias. ( i am running this in v9 at the moment I’m assuming this feature will stay but it’s early yet in the dev cycle)
I’d like to see a setting to make the white circle thicker too, because that and the plane currently don’t get any of the width/thickness settings applied to them (also the dashed line for the scaling handles does look weird at higher thicknes settings too).
I bumped up the size, and now the fix is working for me. Thank you.
[When I edit SubD’s, because the Smooth function cannot straighten or mitigate offset of nodes between two points–I frequently place a temporary point at the end-node, flatten the (traverse) nodes to the other end node–and then rotate the nodes back to the placed point, before that is deleted. Them, it seems that I also need to do the same on the other non-longitudinal (transverse) plane.]