Offset control point > naked edge

Im trying to close this fillet edge that went wrong. In order for a network surface I can only have 2 directions. But whenn zooming in you can see that there is one control point too much, also its offset and should not be there in the first place. (left upper corner) how do you get rid of that?


Hello - -please post a file with the surface and the immediately surrounding ones.

-Pascal

1 Like

showcase.3dm (3.1 MB)

Hello - see the attached file - I made a `VariableFilletSrf, two actually - you can see them on their own layer - one from 3 to 3.5, and one from 3.5 to 4. You’ll need to trim these into your surfaces.

showcase_Maybe.3dm (469.8 KB)

-Pascal

Ok interesting, thank you very much. But how to trim these? Sorry Im a bloody beginner!

Hello - try this - grab the top surface with the untrimmed border that I left on the green layer and all the fillets around the top there. Start Trim and then type in ‘CRV’ and Enter. This will filter the cutter selection to curves. Now type in ‘Chain’ and Enter, then click on one of the fillet edges - it should chain all the way around like so:

Enter again to stop cutter selection and then as the object to trim, click on one of the corners of that face, then Enter to stop the command.

Any luck?

-Pascal