Hello, It’s nice to have “Use render meshes” in the OBJ export, but unfortunately, it loses some stuff in the process. It is not including effects such as Edge Softening. On the right, you can see that the Extract Render Mesh command gives me expected results - correctly mapped and softened mesh.
I wish I found this relation earlier… Thanks for pointing it out.
Extracting render meshes in Rhino before the export is not the best way for multiple reasons.
Also, it’s breaking every workflow based on the Object ID such as Datasmith export to Unreal Engine.
I hope it can be solved soon. Is there someone specific that I can ask for the help in that matter?
Hi, can you please show me how you managed it to work? I tested it on the same file and there is no difference, my softened Brep still has unmodified, sharp edges after export.
This issue was fixed but has not yet made it into Rhino. I’m still in the process of testing the code changes as it requires some low level changes to RhinoCommon.