Noob Object appearence question

4 Objects, all Identical (from what I can see) in type/material/surface etc. Yet look very different in all view modes? I’m obviously missing something very obvious as to why? Any thoughts?


PCIE Cage.3dm (5.0 MB)

it should be noted that I used the match feature based on the ‘lighter coloured’ object (second object L>R) on all the other objects to ensure they were as identical as possible

quite a few people have viewed this post/question. Any takers??

I just lurk around and I have no idea :3

Also it’s Sunday and sunny outside..

As an update, I exported to v8.. Opened in v8 (latest), still the same problem..

Hi @pharris65,

My guess is a bug in the match properties or unchecked value or something…

Do you have a version of the file saved from before you used the match command to set the materials?

I would test if simply adding a material to all objects works without using match first…

well, I used the match after ‘eyeball-ing’ the settings for each object, that would seem to be identical but the objects were appearing differently in all view modes (that would show a diff). So I don’t think it’s a bug in the match function

The meshes are quite the messes.

I have a display mode that shows backfaces as a pink shade. Anything you see pink means it is the wrong way around

To make the objects a bit better behaving:

  1. _SelectAll
  2. _RebuildMeshNormals
  3. _Flip

But these meshes are inherently a mess, there’ll lots of naked edges and you’ll still see backfaces after doing the above. But at least it’s all more behaving the same

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