In Rhino 5 I had some display modes set up in which the lighting method is ‘No lighting’ and the objects are shaded with the rendering material. I imported those modes to Rhino 6, but now every object is solid black. When I change the lighting method into something else the colors return. I still have Rhino 5 running where the display modes work just fine.
Has anyone else experienced the same issue? Could this be hardware related?
Hi Kevin - I just made one of these (modes) in V5 and it seems to work the same way in V6, here - objects show in flat rendering material color with no shading - that is what you expect, right? Copy of Rendered.ini (10.4 KB)
Can you post the results of SystemInfo ? (Help menu > System information)
Hi Kevin - tha driver is getting pretty old - I don’t know if that is what matters here but I’d update from the nVidia website. @Kevin_van_der_Weijde - your material preview mode works here (not black) if I set the switch for ‘Advanced GPU lighting’