I realized how over my head I was when I tried modeling the controller!! Maybe that will be something I can do over the Christmas Break. Here’s the console - the easier part but still challenging - for me at least. I focused more time on the harder transitions and just winged some of the other parts to finish off the model.
Great work! I was thinking of making the N64 some years ago, but never had the free time to do it. Nice to see that you did it. Looks fantastic!
I had the Nintendo 64 up until a few years ago, when I sold it to a passionate “Nintendo” gamer together with “The legend of Zelda: The ocarina of time” (the best game for the system).
Your Sega Dreamcast reminded me that I modelled this haha: SEGA Dreamcast 2
For your level the console would just be a warm-up. I think the controller will be the harder part. Especially if you don’t have a good physical reference.
I think I had that game too! 98% sure it was but whatever one I had was the first ever Zelda game for the console. Never got really far but the game was an absolute masterpiece.
The shrinkwrap tips near the end are gold! I just skimmed the video. The N64 controller is definitely a SubD suitable object but I suck at SubD and won’t be learning it any time soon (brain is too near capacity haha!!). Regardless I’ll watch this and pull what I can out of it. I’m sure at some point you run the “ToNurbs” command on the SubD.
The shrinkrap tips will help me immensely on something totally unrelated.