There is a new podcast – CG Talks.
It tackles various topics related to CG but in a light manner, so you can listen in leisure time or as a background for your daily tasks.
If you prefer to listen to it on podcast platforms, it’s here:
- Spotify: https://open.spotify.com/show/4fQDKZvGR9NQz9QTFQlE6S
- Stitcher: https://www.stitcher.com/podcast/cg-talks
- Radiopublic: https://radiopublic.com/cg-talks-GMr9qQ
- Google podcasts: https://podcasts.google.com/?feed=aHR0cHM6Ly9hcGkucG9kY2FjaGUubmV0L3Nob3dzLzMwYjY1OTQwLTg0NmUtNDgyNC1iMDc0LTVjMDU0NWYyNzA1OC9mZWVk
- Pocket Casts https://pca.st/824yql5p
Here are links to the episodes recorded so far:
CG talks - ep.1: Making it in archviz for the uninitiated
In the very first of our podcasts, we discuss the ever-growing Archviz industry, what our guests have experienced being part of that industry, where it’s going, and what new-bloods can do to stand out in the massive sea of capable designers offering their services online.
CG talks - ep. 2: Putting Your Best Foot Forward
In this episode, we tackle common pitfalls in creating an online portfolio, and effective strategies in making your body of work leave a strong impression for your ideal clientele.
CG talks - ep.3: The Enigma of Style - What is it, and how can I get one?
Style is the elusive x-factor that every artist hopes to acquire. It trumps technical skill (to an extent) and can skyrocket one into a celebrity! But developing a style isn’t straightforward, and can be as elusive as that dream freelance gig you’ve been hoping for. In this episode, we try to break down what style is and how to attain it naturally.
CG talks - ep. 4: Dealing with the 3d Learning Curve
While 3d promises an almost boundless ability to create absolutely anything, we often overlook how time-consuming and difficult it can be to create even simpler things sometimes. Marco DJ and Andrew discuss their experiences learning 3d, what learning 3d is like today and what to keep in mind as you continue on your journey to mastering this amazing and complex medium.