Is it possible to customize the navigation controls?
Specifically I’d like to customize the viewport controls (rotate, pan, zoom) in Rhino to work the same as they do in Maya:
rotate = alt (option) + LMB
pan = alt (option) + MMB
zoom = alt (option) + RMB
Ideally, Rhino would allow the user to fully customize the viewport controls so that when a user is moving between multiple 3D applications, the user does not have to constantly switch keyboard and mouse controls which are engrained in muscle memory. This would also make it easier for longtime users of other 3D software to make an easier transition to Rhino.
Many newer 3D applications (examples: Modo, Marvelous Designer, Balancer, etc.) allow for full customization of viewport controls to allow for easy transition from other apps. The makers of these apps realize that many users have been using their tool (or tools) of choice for years, and that changing the controls for the basic functionality of viewport camera manipulation would make it tougher to adopt and integrate the new tool into their process.
The attached screenshot shows how Balancer allows the user to select any combination of keyboard modifier + mouse button for the viewport controls. It also includes presets for 9 other 3D applications. This makes using Balancer so easy integrate in my workflow and move back and forth between 3D applications.