My first kitchen prop - Milk Jar

About My Workflow

PolySurface was made inside Rhino but the intersection with two surface was made using Plasticity.

I use Rhino as a base. Here there is the Render-Mesh

And UV mapping mesh was made using RizomUV.

Texture Map using Substance Painter.

Some WIP rendering material.
Iray Rendering is a GPU accelerated path-traced renderer developed by Nvidia.

Back inside Rhino 8, import the PBR textures.

Final rendering.

Thanks for your time and feedbacks.

Last Work: My First Kitchen Design
My Portfolio: Profile - AlanMattano - McNeel Forum

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