My first kitchen prop - Milk Jar

Hello World!

Proyect: AM 2503 Arq Kitchen Props

If you´re wondering,

Yes, it’s just a rendering.

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About My Workflow

PolySurface was made inside Rhino but the intersection with two surface was made using Plasticity.

I use Rhino as a base. Here there is the Render-Mesh

And UV mapping mesh was made using RizomUV.

Texture Map using Substance Painter.

Some WIP rendering material.
Iray Rendering is a GPU accelerated path-traced renderer developed by Nvidia.

Back inside Rhino 8, import the PBR textures.

Final rendering.

Thanks for your time and feedbacks.

Last Work: My First Kitchen Design
My Portfolio: Profile - AlanMattano - McNeel Forum

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Nvdia Iray into Rhino Feature Request

https://mcneel.myjetbrains.com/youtrack/issue/RH-87178/Feature-Wish-Integration-of-NVIDIA-Iray-SDK-for-Native-Rendering-Support

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now you need some pots and pans then start cooking some food here :pinched_fingers:

planing on putting those props on that last indoor scene you made?

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Hi @AlanMattano
Nice work modeling and impressive renderings. Love the small detail of age and grit in the grout lines.
Thanks for posting.
RM

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Very nice work, as usual.
It’s interesting your workflow because I see two thing:
1 how you get to work in Iray because it is now discontinued for Rhino. Do you have access to a server version or it’s outside Rhino?

2 it looks like you’re painting the reflection as well on your texture map

Am I correct?

Thanks

Ps are you based in Italy?

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Substance Painter is easy to use. You can grab a perpetual license in Steem.

I wish to invite everyone, lol. I always design for others, so making something for myself, like this kitchen and house distribution, is now more enjoyable than expected. It is very functional and surprises me when I use it.

Thx, I try to be an example.

Iray it’s outside Rhino. Painter includes Iray, so I make the render on the fly.

No, I put that screenshot because of the color, roghness, metallic.. maps was so boring flat that was not interesting. Here, in S. Painter, you can set up how to visualize the texture map.


Now Argentina but my family and friends are there.

More power to you impressive work

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Any chance you’ll be back to italy for the half of June (13/14)?
It would be my pleasure to host you at my EDD_2025 event eventually having you presenting one of your amazing project ( the helicopter is probably my preferred one)

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stunning in so many ways… thanks for letting us peek at your workflow!

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You are great.

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It is essential to add an element that is not realistic if we want to show a photorealistic render.

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IRay was great, I kept it alive in Rhino 7.

Wish there was a way to keep it working in later versions.

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