Hi there,
I am 3D modelling a moon pendant with Rhino 6 for Windows and I wanted to apply a more natural shape to the craters to make them look more realistic.
I am not sure how and if this is something possible to achieve with Rhino.
I can’t just apply a texture because the pendant will be 3d printed.
Any hint on this is really appreciated!
thanks
Luna_25mm_1707_final.3dm (3.0 MB)
you could try with displacement.
…and use displacement maps from here: NASA SVS | CGI Moon Kit
_
c.
2 Likes
I will look it up, thanks Clement!
wow! if only i would have know this before!
Do you think that those craters will be shown when printed? Ideally I would like to recreate a visible depth in my pendant. thanks a lot Mahdiyar!
heightfield like displacement will create real geometry. with displacement you will have to extract the rendermesh to gain real geometry if i am not mistaken, but heightfield already is the 3d shape. so yes that will 3d print then.