Is there a way/component that is similar to @DanielPiker’s “
Stripper” component in K2, but works in the opposite manner, i.e. reducing the number of strips of mesh in one direction? (given that the mesh is nicely aligned and made up of strips of quad meshes). At the moment, I’m using the
WarpWeft component (in K2) to work around; identifying every other mesh edge in one direction and reconstructing the mesh.
Thanks a lot!