I am having an issue where when I am trying to repair holes in this mesh after doing a boolean difference, and the fill all holes command fills in most of them, but not all of them, and when I try to do a mesh patch it doesn’t connect itself with the original mesh. Is there something that I am doing wrong when trying to combine them? Any suggestions would be very helpful.
there are other nice free mesh-edit software out there…
comment on PatchSingleFace:
somehow the name “patch” is linked to a smooth transition - which can only be reached by multiple faces.
feels a bit like a oxymoron.
would be nice if the function of PatchSingleFace is integrated into 3dFace
and would love to see a real “patch-Mesh” as discussed here:
The patch single holes has been working great, but it out of nowhere is destroying my model when I completely seal off all of the holes, did I do something wrong? And how do I fix it?
This is a bad mesh.
Here is what is wrong with this mesh:
Mesh has 1 non manifold edge.
Skipping face direction check because of positive non manifold edge count.
Mesh has 2 pairs of faces that intersect each other.
This can cause problems if you're doing mesh boolean operations with it.
I tried it on another mesh I was having the same problem with, but when I go to hit enter nothing happens with the bridge command. Am I doing something wrong?
click edge one, right click to accept, then click edge two and right click to accept, then the command will run (not this is a v8 and later feature if you have v7 or older use patchsingleface)
Did you delete ALL overlapping faces.
Use
Meshrepair check
Bridge and insertedge and some other newer tools hate meshes / subd s with defects.
The defect can be somewhere else…
When I split the initial mesh, the mesh was a good mesh, then I split the shrinkwrap of the mesh, and boolean difference them, the holes appear. when I fill all the holes, the mesh breaks, and when I do unify mesh normals, it does this to the part of the mesh that was initially a good mesh