if I render my current animation per Bongo3|Cycles|Rhino 7 than I see a memory leak (~100MB per frame) so that after a while the animation crashs.
Today I found I can render single renderings per Legacy renderer or Rhino and both show a memory leak. For larger renderings the memory leak is larger than for small renderings. I suppose so it’s the Rhino render output window which cause the memory increase. I did a test per V-Ray and the RAM usage was stable. I hope a quick fix is possible.
Our developers talk to each other…
You got the YT item in the other thread and, as always, when investigating a particular issue that is documented, all developers that are necessary to solve it will get involved.
-wim