Some of the materials in my scene are displaying artifacts in the textures when viewed at certain angles in the “rendered” viewport. Moving the camera seems to fix it until it gets to another angle it doesn’t like. I have tried adjusting the render mesh settings and it still happens. Not sure where to go from here.
I’m not seeing that, but it looks like bump mapping…which there doesn’t seem to be any of in your file. Maybe it’s a texture filtering thing… so what does it look like with an actual render? And run -systemInfo and post the results.
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 128GB)
.NET 7.0.20
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 3070 Ti (NVidia) Memory: 8GB, Driver date: 8-14-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 560.94
> Accelerated graphics device with 4 adapter port(s)
- Secondary monitor attached to adapter port #0
- Windows Main Display attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 8-14-2024
Driver Version: 32.0.15.6094
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\Chaos Group\V-Ray\V-Ray for Rhinoceros\V7\VRayForRhino.rhp “V-Ray for Rhino”
G:\Castaneda Engineering\CAD References_Commands\Rhino\RATplus_071118\Rhino\RATplus_071118.rhp “Rhino.NET SDK” 0.0.0.0
C:\Program Files\Bongo 2.0 (64-bit)\Rhino6\Bongo.20.rhp “Bongo 2.0”
It appears to have something to do with the distance from the origin (it is currently about 2000’ away). If I move everything to the origin, then it works fine. I would really prefer not to move the geometry as it is relative to a large point cloud.