I’m liking the greater breadth of materials in the WIP, especially woods but I can’t get the grain to rotate correctly… not sure if it’s me or what. I used to apply a surface mapping channel and rotate U-V. the attached image shows my latest creation but the seat grain should be transverse and the deck grain should be at 8 degrees. How do I get the grain to rotate in the WIP? It doesn’t behave like it did in V5. Using an NVIDIA GeForce GTX 970.