Hello All,
I’m looking for an optimal way of creating a curved facade consisting of a custom panels.
My current method is creating a panel type and then morphing it onto the surface with the Box Morph.
There are two issues:
- the contour frame around the panels needs to be shared by the adjacent panels, but because it is inside the bounding box the frame gets duplicated with the adjacent panels:
- I used Sweep2 for a portion of the frame that has a varying profile depth. And for some reason this portion in the top view shows slightly non-parallel sides - they are slightly skewed. Please look at this geometry in the top view:
I’m including in the Rhino file the manually modeled portion of the facade, to illustrate what I’m going for:
The main question is if the above issues could be resolved?
And secondary question is if there is a more optimal way to model the frame ?
Facade 1-3 w mullion 1.3dm (6.2 MB)
Facade 1-3 w mullion 1.gh (45.6 KB)