Mapping custom panel onto a curved surface

Hello All,
I’m looking for an optimal way of creating a curved facade consisting of a custom panels.
My current method is creating a panel type and then morphing it onto the surface with the Box Morph.
There are two issues:

  1. the contour frame around the panels needs to be shared by the adjacent panels, but because it is inside the bounding box the frame gets duplicated with the adjacent panels:
  2. I used Sweep2 for a portion of the frame that has a varying profile depth. And for some reason this portion in the top view shows slightly non-parallel sides - they are slightly skewed. Please look at this geometry in the top view:

    I’m including in the Rhino file the manually modeled portion of the facade, to illustrate what I’m going for:

    The main question is if the above issues could be resolved?
    And secondary question is if there is a more optimal way to model the frame ?
    Facade 1-3 w mullion 1.3dm (6.2 MB)
    Facade 1-3 w mullion 1.gh (45.6 KB)

hi
you can use the lunchbox plugin.

1 Like

Just started looking into it.
Do you think the LunchBox panel shapes are limited to these few options?

But I would, still, like to try resolve this with native components to better understand the basics.
So, I still need to find answers to my questions above…

hi
for this model you have mane way.
for example i can showed 3 example.
1:lunch box
2:relaitevi item- pipe
3:relative item-organic model



panel.gh (24.8 KB)