Making Lunchbox Panels Solid

Hi, I’m relatively new to grasshopper and I was wondering if I could get some help.
I am trying to create panels for my structure with grasshopper+lunchbox.



My structure divides into 5 surfaces, that I can apply the panel to. I would like to make these panel surfaces into solids that wrap around the structure with an even thickness of 6", extruding inwards so that they are within the structure’s “shell”, instead of hanging outside.

OffsetSrf doesn’t seem to do the trick as it does not create a solid, while Extrude doesn’t work perfectly either as it follows a specific x,y, or z vector, thus creating an issue on the structure’s round corners like in the picture below.

How can I get this panel pattern into solids that cover the structure with an even thickness of 6"?

help model.3dm (1.5 MB)
skin2.gh (8.3 KB)

check box morph too

Thanks for your reply. I have been trying to recreate what you’ve done, but have gotten stuck.
questions
What are the four surfaces highlighted in blue used for? Why are there four of them?
What are the commands of the ones circled in red? I could not find them.
Is box morph different from what you have here?

the two blue ones u can remove they r creating surface with edge

red one is entwine the next one is flip matrix last red is entwine from the left


Could you clarify which ones I can delete? Or explain what each surface (1,2,3,4) does?
Also I’m getting an error with the lofting and I’m not sure what that means.

For the most part I think it worked, so thank you. I just had to bake the entwine in the far right and join all the surfaces together to get the panel solids i desired. I still don’t completely understand the use of the duplicate surfaces created from the edges and the error that occurs with the loft. When I have the left entwine command flattened, the loft does not work and I am not able to get the edge surfaces of the panels, but when the left entwine is grafted, things seem to be working.

yes no need for duplicate surface u can remove one i was trying out some thing else and forget to remove

direct plugin surface to curve is the short cut

entwine input should match u have third one u need to remove it

here the actual one i used bifocals for better understanding

skin2_re.gh (611.5 KB)

Ah I see. Thank you for the thorough explanation.